Hi everyone,
I bought the Flint 2 (GL-MT6000) specifically to minimize latency and jitter for competitive gaming on PS5 (Call of Duty & EA FC).
My Setup:
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ISP: 1 Gbps Symmetric Fiber (Spain / Digi).
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Protocol: PPPoE over VLAN.
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Firmware: Latest op24 (OpenWrt 24 / Kernel 6.6).
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Connection: Wired (Cat 6a S/FTP).
Current "Hardcore" Approach:
To eliminate any potential source of jitter, I am using a script that disables almost every offloading/multicore feature to force a single, consistent queue path through the CPU:
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Network Acceleration OFF: Both Hardware and Software flow offloading disabled.
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Irqbalance OFF: Service stopped.
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Packet Steering OFF: Disabled in Global Network Options.
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SQM Enabled: CAKE with piece_of_cake.qos + squash_dscp=0.
The Paradox (The Problem):
With this configuration, I achieve a perfect A+ (+0ms) on Waveform, BUT I have to cap my speeds down to ~300 Mbps. If I go higher, the single core saturates.
However, the in-game experience is BAD:
Even with the A+ result, Call of Duty feels unresponsive. I am experiencing significant "shoot first, die first" moments and inconsistent hit registration. It feels worse than standard ISP routing sometimes.
My Current SQM Config:
sqm.eth1=queue
sqm.eth1.enabled='1'
sqm.eth1.interface='pppoe-wan'
sqm.eth1.download='300000'
sqm.eth1.upload='300000'
sqm.eth1.qdisc='cake'
sqm.eth1.script='piece_of_cake.qos'
sqm.eth1.linklayer='ethernet'
sqm.eth1.overhead='34'
sqm.eth1.squash_dscp='0'
sqm.eth1.squash_ingress='1'
sqm.eth1.qdisc_advanced='1'
sqm.eth1.iqdisc_opts='nat'
sqm.eth1.eqdisc_opts='nat'
Questions for the experts:
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Is "Single Core" hurting UDP processing? Could disabling Packet Steering/Irqbalance be causing internal processing latency for game packets, even if the buffer is empty? Is it better to enable Software Offloading + Packet Steering to reduce CPU load, even if it adds theoretical jitter?
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QoSMate (eBPF) vs SQM (iptables): Would switching to QoSMate (QoSify) provide better performance/hitreg on this hardware? Does eBPF handle high-frequency UDP packets better than tc-cake?
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Hardware Upgrade: Is this 300Mbps/Single-Core limit simply the ceiling of the Filogic 830 CPU handling PPPoE? Would upgrading to the Flint 3 (GL-BE9300) solve this bottleneck and allow full Gigabit SQM with proper hitreg?
I am confused because the tests say "Perfect", but the game feels "Bad" and with low speed. Any advice is appreciated.
Thanks!
